![]() ![]() Critical Hit Strength: f(CRIT) = 1400 + ⌊ 200 × ( CRIT - Level Lv, SUB)/ Level Lv, DIV ⌋įor level specific variables variables such as Level Lv, SUB and Level Lv, DIV, refer to Level Modifiers page.Critical Hit Rate: p(CRIT) = ⌊ 200 × ( CRIT - Level Lv, SUB)/ Level Lv, DIV + 50 ⌋ / 10.This when combined with how much its value increases is the main reason as to why stat priorities will typically list Crit as the best stat for most jobs. Given that the Critical Damage multiplier increases in tandem with the rate, this means the stat has more value for these jobs the more guaranteed CDH events they have.ĭue to the end benefit of Critical Hit being the product of two linear functions, its relative value increases the more of it you have. It can go a whole game day without heat waves, all the way to getting three of them in a row. Wanderer’s Minuet (+2% Critical Hit Rate)Ĭertain jobs have actions that guarantee Critical Direct Hits. Best thing to do is check with the skywatcher, or view a website outside of the game to see the weather forecast.Chain Stratagem (+10% Critical Hit Rate). ![]() FFXIV Gardening FFXIV Chocobo Colour Calculator ARR Triple Triad Another Triple. This means that the tiers will alternative between +10 or +9 points.Ĭritical Hit Rate can be increased by the following buffs: Diadem weather nodes spawn during umbral storms. Its coefficient is 200 and it tiers to the 1000th (changing by 0.001).Īt Level 90 each tier of Critical Hit happens every +9.5 points (1900/200). The end resulting damage multiplies them together for 1.critDamage% * 1.25 for a base CDH multiplier of 1.750. This event, however, can happen at the same time as a Direct Hit event resulting in a Critical Direct Hit (CDH). Unlike Direct Hit, both the the chance to deal more damage increases with more Critical Hit Rate. This project was inspired by super-aardvarks Weather Finder tool. The base Criticial Hit Rate is 5% while the base Critical Hit Multiplier is 1.400. Finds and displays weather in the game Final Fantasy XIV. Critical Hit Strength: a linear multiplier function that increases the resulting multiplier applied to damage and healing events when a Critical Hit occurs Select Zone Limsa Middle Lower Eastern Western Upper Outer Mist Gridania Central East South North Lavender Ul'dah Western Central Eastern Southern Northern Goblet Ishgard Central Western Sea of Clouds Azys Lla Diadem Idyllshire Forelands Hinterlands Churning Mists Rhalgr Fringes Peaks Lochs Kugane Shirogane Ruby Sea Yanxia.Current weather : If you want to see only specific eorzea time : 00:00 08:00 16:00. If you want to display a specific current weather. Critical Hit Rate: a linear rate function that increases your probability of having a Critical Hit event occur Zone : Maximum number of weather changes (Default 5) : You can choose to display the weather forecast for a specific day, or select nothing as the date and leave the default weather display from the current day.Critical Hit Rate is a stat that affects all of your outgoing damage and healing in the following manner: ![]()
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